Blender Git Commit Log
Git Commits -> Revision d6beaad
Revision d6beaad by Antonis Ryakiotakis (master) December 12, 2014, 16:59 (GMT) |
Fix T42875 GLSL display not correct in vertex array mode. GLSL used a global variable to store the enabled vertex attributes which were not set for vertex arrays after the VBO refactor. |
Commit Details:
Full Hash: d6beaad01cdc0849d4bee840a631ae9d9ef2be46
Parent Commit: 28a0e1d
Lines Changed: +16, -17
1 Modified Path:
/source/blender/gpu/intern/gpu_buffers.c (+16, -17) (Diff)