Blender Git Commit Log

Git Commits -> Revision d8301f9

June 18, 2010, 03:28 (GMT)
* Changed gridkey to be a struct rather than an int. Has fields for the total number of each type it contains (types currently being coords, masks, normals.)
* This is a step towards having multiple layers of coords or masks.
* Should be no visible change in behavior from this commit.

Commit Details:

Full Hash: d8301f9053c68b1951ff95a4cafc1b7a59bbdb75
SVN Revision: 29536
Parent Commit: 888691b
Lines Changed: +90, -80

12 Modified Paths:

/release/scripts/ui/space_view3d_toolbar.py (+0, -1) (Diff)
/source/blender/blenkernel/BKE_DerivedMesh.h (+2, -1) (Diff)
/source/blender/blenkernel/BKE_subsurf.h (+19, -23) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf.c (+3, -1) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/multires.c (+11, -7) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+32, -28) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+6, -4) (Diff)
/source/blender/blenlib/intern/pbvh.c (+4, -4) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+6, -4) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021