Blender Git Commit Log
Git Commits -> Revision d8c24c1
Revision d8c24c1 by Lukas Toenne (node-editor-edge-pan) April 24, 2021, 08:42 (GMT) |
Basic support for edge pan in node transforms. Nodes currently are stuck to the 2D view rect, so when edge panning they don't move with the view and fall behind. |
Commit Details:
Full Hash: d8c24c165f3b1b66d7d94b6df2ee5b2338c35d26
Parent Commit: 687b653
Lines Changed: +45, -18
6 Modified Paths:
/source/blender/editors/include/ED_node.h (+3, -0) (Diff)
/source/blender/editors/include/UI_view2d.h (+6, -3) (Diff)
/source/blender/editors/interface/view2d_edge_pan.c (+18, -13) (Diff)
/source/blender/editors/interface/view2d_ops.c (+1, -1) (Diff)
/source/blender/editors/space_node/node_relationships.c (+1, -1) (Diff)
/source/blender/editors/transform/transform_convert_node.c (+16, -0) (Diff)
/source/blender/editors/include/UI_view2d.h (+6, -3) (Diff)
/source/blender/editors/interface/view2d_edge_pan.c (+18, -13) (Diff)
/source/blender/editors/interface/view2d_ops.c (+1, -1) (Diff)
/source/blender/editors/space_node/node_relationships.c (+1, -1) (Diff)
/source/blender/editors/transform/transform_convert_node.c (+16, -0) (Diff)