Blender Git Commit Log

Git Commits -> Revision d8d2f10

October 18, 2019, 11:35 (GMT)
Fix multires sculpt not setting the active vertex correctly

Also cleanup code to remove duplicated min_depth tracking, ray intersection
already does it.

Commit Details:

Full Hash: d8d2f1065da429ef4f77c42663c8c3a5bbf73136
Parent Commit: 5206c0e
Committed By: YimingWu
Lines Changed: +91, -61

2 Modified Paths:

/source/blender/blenkernel/intern/pbvh.c (+72, -46) (Diff)
/source/blender/blenkernel/intern/pbvh_bmesh.c (+19, -15) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021