Blender Git Commit Log
Git Commits -> Revision d9081db
Revision d9081db by Ton Roosendaal (master) June 10, 2006, 16:30 (GMT) |
Thought to be nice for for backwards compat && users... so the old "Backbuf" image render option is back :) Nicer coded, using Image texture functions. If you want 100% reliable pixel to pixel accuracy you have to use compositing. (Old Backbuf didn't do this accuracy either btw). |
Commit Details:
Full Hash: d9081db9e0eff8c927767c8b83e1bf591a670754
SVN Revision: 7675
Parent Commit: 6d2adf6
Lines Changed: +72, -1
5 Modified Paths:
/source/blender/render/intern/include/render_types.h (+2, -0) (Diff)
/source/blender/render/intern/include/texture.h (+1, -0) (Diff)
/source/blender/render/intern/source/imagetexture.c (+19, -0) (Diff)
/source/blender/render/intern/source/pipeline.c (+39, -0) (Diff)
/source/blender/render/intern/source/pixelshading.c (+11, -1) (Diff)
/source/blender/render/intern/include/texture.h (+1, -0) (Diff)
/source/blender/render/intern/source/imagetexture.c (+19, -0) (Diff)
/source/blender/render/intern/source/pipeline.c (+39, -0) (Diff)
/source/blender/render/intern/source/pixelshading.c (+11, -1) (Diff)