Blender Git Commit Log
Git Commits  -> Revision d911109
		
			
			
		
| Revision d911109 by Sergej Reich (soc-2013-rigid_body_sim) September 6, 2013, 17:59 (GMT) | 
| rigidbody: Add internal edge info for triangle mesh shapes This is necessary so that triangle edges don't create erroneous collisions. TODO: Fix issues when using compound shapes | 
Commit Details:
Full Hash: d911109fb48a0d5b9b0b9b4a8a02177aa3dd0d08
SVN Revision: 59898
Parent Commit: c858206
Lines Changed:  +23,  -0
1 Modified Path:
/intern/rigidbody/rb_bullet_api.cpp (+23, -0) (Diff)


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