Blender Git Commit Log

Git Commits -> Revision d911109

September 6, 2013, 17:59 (GMT)
rigidbody: Add internal edge info for triangle mesh shapes

This is necessary so that triangle edges don't create erroneous
collisions.

TODO: Fix issues when using compound shapes

Commit Details:

Full Hash: d911109fb48a0d5b9b0b9b4a8a02177aa3dd0d08
SVN Revision: 59898
Parent Commit: c858206
Lines Changed: +23, -0

1 Modified Path:

/intern/rigidbody/rb_bullet_api.cpp (+23, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021