Blender Git Commit Log
Git Commits -> Revision d911109
Revision d911109 by Sergej Reich (soc-2013-rigid_body_sim) September 6, 2013, 17:59 (GMT) |
rigidbody: Add internal edge info for triangle mesh shapes This is necessary so that triangle edges don't create erroneous collisions. TODO: Fix issues when using compound shapes |
Commit Details:
Full Hash: d911109fb48a0d5b9b0b9b4a8a02177aa3dd0d08
SVN Revision: 59898
Parent Commit: c858206
Lines Changed: +23, -0
1 Modified Path:
/intern/rigidbody/rb_bullet_api.cpp (+23, -0) (Diff)