Blender Git Commit Log
Git Commits -> Revision d9697bc
Revision d9697bc by Antonis Ryakiotakis (master) January 5, 2014, 02:58 (GMT) |
Fix T38024 crash when rebuilding sculpt mode buffers. Main issue here is that glBuf* calls were invoked from threads different than main thread. This caused a crash (since those do not have a GL context active). Fix here is twofold: * add an ID buffer in buffer pool that handles pbvh buffers and is freed from main thread when gpu_buffer_pool_free_unused is called. * do not create glbuffers in derivedmesh creation routine, rather tag nodes for update and create those in the draw function (guaranteed to be called from main thread) Reviewed By: brecht Differential Revision: https://developer.blender.org/D169 |
Commit Details:
Full Hash: d9697bc1455dc556fd233aae9d45b523af62669b
Parent Commit: 0074eac
Lines Changed: +57, -21