Blender Git Commit Log
Git Commits  -> Revision d97a1da
		
			
			
		
Revision d97a1da by Joshua Leung (master) April 28, 2011, 07:10 (GMT)  | 
Mwahahahaha! I think I've found the cause of that awful purple/pink "glow" that was appearing on bones drawn using "octahedral" from certain angles. It seems to have been caused by a typo in the code used to "clear spec colour"  | 
Commit Details:
Full Hash: d97a1da261169d9e64c83ebc26f0460907e007d4
SVN Revision: 36364
Parent Commit: 11305bd
Lines Changed:  +1,  -1
1 Modified Path:
/source/blender/editors/space_view3d/drawarmature.c (+1, -1) (Diff)


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