Blender Git Commit Log

Git Commits -> Revision d986031

Revision d986031 by Brecht Van Lommel (master)
February 11, 2010, 15:43 (GMT)
Added an option "Cast Approximate" to control if a material should cast
shadow when using approximate AO, separate from "Traceable".

Commit Details:

Full Hash: d98603129ca30aabe29f17f28f4ac72dbc0ca4ac
SVN Revision: 26806
Parent Commit: 4746fbd
Lines Changed: +26, -7

7 Modified Paths:

/release/scripts/ui/properties_material.py (+1, -1) (Diff)
/source/blender/blenkernel/BKE_blender.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/material.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+10, -2) (Diff)
/source/blender/makesdna/DNA_material_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_material.c (+5, -0) (Diff)
/source/blender/render/intern/source/occlusion.c (+7, -2) (Diff)
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