Blender Git Commit Log

Git Commits -> Revision daa3dd0

Revision daa3dd0 by Campbell Barton (master)
May 13, 2011, 18:32 (GMT)
using the viewmatrix to position the camera could be problematic if the view wasn't yet recalculated, use the quaternion instead.

Commit Details:

Full Hash: daa3dd0e9bc4ebc0e61a7d4a2bbce21f1fef0ce8
SVN Revision: 36676
Parent Commit: 4756916
Lines Changed: +6, -2

1 Modified Path:

/source/blender/editors/space_view3d/view3d_view.c (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021