Blender Git Commit Log
Git Commits -> Revision db2ac79
Revision db2ac79 by Lukas Toenne (master) January 20, 2015, 08:30 (GMT) |
Radical simplification of the wind effect on hair, since the previous approach does not work very well. Using a cross section estimate still causes large oscillations due to varying hair force based on angles. It also requires a sensible hair thickness value (particle radius) which is difficult to control and visualize at this point. The new model is based purely on per-vertex forces, which seems to be much more stable. It's also somewhat justified by the fact that each hair vertex represents a certain mass. Conflicts: source/blender/physics/intern/BPH_mass_spring.cpp |
Commit Details:
Full Hash: db2ac79fc7ca7d65a3e2912b4b6b5f1ec3b911fd
Parent Commit: f0e8690
Lines Changed: +25, -1