Blender Git Commit Log
Git Commits -> Revision dbf01ba
Revision dbf01ba by Campbell Barton (master) November 26, 2010, 23:38 (GMT) |
Particle draw was calling glColorMaterial(...) after glEnable(GL_COLOR_MATERIAL), this is documented to be incorrect. On my system it set the ambient color value to 1.0. |
Commit Details:
Full Hash: dbf01ba68c7c40f8987f402d871c675bba2fce05
SVN Revision: 33345
Parent Commit: d47a519
Lines Changed: +1, -1
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)