Blender Git Commit Log

Git Commits -> Revision dbf01ba

Revision dbf01ba by Campbell Barton (master)
November 26, 2010, 23:38 (GMT)
Particle draw was calling glColorMaterial(...) after glEnable(GL_COLOR_MATERIAL), this is documented to be incorrect.
On my system it set the ambient color value to 1.0.

Commit Details:

Full Hash: dbf01ba68c7c40f8987f402d871c675bba2fce05
SVN Revision: 33345
Parent Commit: d47a519
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/space_view3d/drawobject.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021