Blender Git Commit Log
Git Commits -> Revision dcddd32
Revision dcddd32 by Antonis Ryakiotakis (master) August 21, 2013, 15:21 (GMT) |
Scultping: Growing the pbvh node container should use malloc instead of calloc. Since we copy the first 1/1.3 part of the new array from the existing nodes, only the rest 0.3/1.3 should be initialized to zero. This should in theory cut down the times of occasional hangs with dyntopo, since my guess is that it is caused by dynamic reallocations. Maybe a linked list structure would help here? This is a bigger change though, leaving as is for now. Also, minor cleanup, delete duplicate ghash deletion and remove unneeded commented code. |
Commit Details:
Full Hash: dcddd32c4553d5096f376434cd426f987ec3dd2e
SVN Revision: 59368
Parent Commit: fca6592
Lines Changed: +3, -4