Blender Git Commit Log
Git Commits -> Revision dd4a268
Revision dd4a268 by Brecht Van Lommel (master) May 24, 2019, 11:37 (GMT) |
Viewport: add more contrast to default studio light, make it default again It's closer to the default matcap now, but slightly less metallic and dark. The reason to use studio lights as default is because the roughness and metallic parameters of the material then have an effect, and because Texture color mode does not work for matcaps. |
Commit Details:
Full Hash: dd4a2682216c6e2380dbef3ca256e322ebaa6ab1
Parent Commit: 419434a
Lines Changed: +62, -28
5 Modified Paths:
/source/blender/blenkernel/BKE_studiolight.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/screen.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+54, -25) (Diff)
/source/blender/blenloader/intern/versioning_defaults.c (+5, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/screen.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/studiolight.c (+54, -25) (Diff)
/source/blender/blenloader/intern/versioning_defaults.c (+5, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+1, -1) (Diff)