Blender Git Commit Log

Git Commits -> Revision deea0fa

Revision deea0fa by Matt Ebb (master)
October 23, 2008, 03:50 (GMT)
* More improvements for light cache

Previously when using light cache, there could be artifacts caused when
voxel points that were sampled outside the volume object's geometry got
interpolated into the rest of the volume. This commit adds a (similar
to a dilate) filter pass after creating the light cache, that fills
these empty areas with the average of their surrounding voxels.

http://mke3.net/blender/devel/rendering/volumetrics/vol_lightcache_filter.jpg

Commit Details:

Full Hash: deea0fa2e70a094cd289ac0083dcbf624453df51
SVN Revision: 17193
Parent Commit: ba829e5
Lines Changed: +77, -15

1 Modified Path:

/source/blender/render/intern/source/volumetric.c (+77, -15) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021