Blender Git Commit Log
Git Commits -> Revision deefe52
Revision deefe52 by Joshua Leung (master) February 4, 2011, 11:43 (GMT) |
Quick Animation Feature: Paste Pose "Selection Mask" option After discussions with ZanQdo, it was agreed that the current workflow for making a pose symmetrical was a bit too cumbersome, especially when auto-keying was enabled, requiring pasting the flipped pose on another frame so that the changes could be merged back in without overwriting the "good" half of the rig. This option for the Paste Pose operator makes things easier, by adding an option which will make the pose only get pasted on to selected bones instead of overriding the entire pose. By default this option is turned off, but can be easily enabled either from the toolbar (operator properties) or through the F6 popup. The intended workflow with this option for making a rig symmetrical is now: 1) Copy pose 2) Select "bad" bones 3) Paste Flipped 4) Enable "On Selected Only" for the operator If there is sufficient interest, this option can even be enabled by default. But, we'll see about that later |
Commit Details:
Full Hash: deefe528215440466992c61e44297fedd5ba9b46
SVN Revision: 34639
Parent Commit: 2ef93b1
Lines Changed: +16, -3
1 Modified Path:
/source/blender/editors/armature/poseobject.c (+16, -3) (Diff)