Blender Git Commit Log
Git Commits -> Revision dffa667
Revision dffa667 by Ton Roosendaal (master) April 23, 2004, 21:02 (GMT) |
Raytrace now has option to change the resolution of the Octree used. It appeared that the standard size (64x64x64) just works fine for small scenes, like a single character in a small environment. Larger scenes and larger environments became exponentional slower. Disadvantage of larger octrees is longer build time, and overhead traver- sing it though, so something to tweak based on some experimenting. A table with test results + blender file will be in CMS soon. New button is in F10 Render panel, in bottom. Last free spot there! O_o Sizes supported now 64, 128, 256 or 512. |
Commit Details:
Full Hash: dffa667674a1fda23328a93b2b49d549906bb49b
SVN Revision: 2385
Parent Commit: d8580d1
Lines Changed: +155, -61