Blender Git Commit Log

Git Commits -> Revision e063ea2

Revision e063ea2 by Benoit Bolsee (master)
June 3, 2012, 12:06 (GMT)
Fix bug [#31588]: iTaSC does not handle armature scaling correctly. iTaSC solver operates in world reference, therefore armature scale is used to build the ik scene. But the scaling was not taken out when applying the pose at the end of the simulation.

Commit Details:

Full Hash: e063ea222ca27894ce7c3dd2de80b2f9bd02a60e
SVN Revision: 47372
Parent Commit: 9ec2139
Lines Changed: +39, -11

3 Modified Paths:

/intern/itasc/kdl/frames.hpp (+3, -0) (Diff)
/intern/itasc/kdl/frames.inl (+8, -0) (Diff)
/source/blender/ikplugin/intern/itasc_plugin.cpp (+28, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021