Blender Git Commit Log

Git Commits -> Revision e0aa1dd

Revision e0aa1dd by Campbell Barton (master)
June 27, 2006, 04:30 (GMT)
previous commit to editface made it impossible to leave faceSelect mode of the object was in an unseen layer.
Now you can leave faceSelect/UV mode while the object is hidden but not enter it. This is how editmode works.
Tweak to crease comparison.

Commit Details:

Full Hash: e0aa1dd29571229c995a2abd5b56782e8a5fbbae
SVN Revision: 7931
Parent Commit: 0a8ac15
Lines Changed: +3, -3

2 Modified Paths:

/source/blender/src/editface.c (+2, -2) (Diff)
/source/blender/src/editmesh_mods.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021