Blender Git Commit Log
Git Commits -> Revision e1ab3cf
Revision e1ab3cf by Michel Selten (master) February 22, 2004, 19:01 (GMT) |
SCons updates * Game engine can now be build on Linux. By default this feature is disabled. The reason is that you need to have a precompiled version of the ode library for your gcc version. To enable ode support you need to do the following: - compile ode. - set BUILD_GAMEENGINE = 'true' in the config.opts file. - set USE_PHYSICS='ode' in the config.opts file. - set the ODE_INCLUDE and ODE_LIBPATH to valid locations. * Linking order has changed for the game engine There are cyclic dependencies between libraries. On linux we have to do some duplicate linking. I looked at the order of linking in source/Makefile, and did some clean up. |
Commit Details:
Full Hash: e1ab3cf48074f9ba8740dbd5714f9f2c41e3919f
SVN Revision: 2087
Parent Commit: 2cc629e
Lines Changed: +18, -15