Blender Git Commit Log

Git Commits -> Revision e1ab3cf

Revision e1ab3cf by Michel Selten (master)
February 22, 2004, 19:01 (GMT)
SCons updates
* Game engine can now be build on Linux. By default this feature is disabled.
The reason is that you need to have a precompiled version of the ode library
for your gcc version.
To enable ode support you need to do the following:
- compile ode.
- set BUILD_GAMEENGINE = 'true' in the config.opts file.
- set USE_PHYSICS='ode' in the config.opts file.
- set the ODE_INCLUDE and ODE_LIBPATH to valid locations.

* Linking order has changed for the game engine
There are cyclic dependencies between libraries. On linux we have to do some
duplicate linking. I looked at the order of linking in source/Makefile, and
did some clean up.

Commit Details:

Full Hash: e1ab3cf48074f9ba8740dbd5714f9f2c41e3919f
SVN Revision: 2087
Parent Commit: 2cc629e
Lines Changed: +18, -15

3 Modified Paths:

/SConstruct (+16, -12) (Diff)
/source/gameengine/Physics/BlOde/SConscript (+1, -1) (Diff)
/source/gameengine/SConscript (+1, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021