Blender Git Commit Log
Git Commits -> Revision e20d09f
Revision e20d09f by Campbell Barton (master) February 25, 2012, 23:29 (GMT) |
fix [#30352] Dissolving a vert in an edgeloop (no faces) just deletes the verts killing connections collapse the vertex into an edge when it has 2 edges connected to it. |
Commit Details:
Full Hash: e20d09f079f9ed9a68075927519d5104f331df69
SVN Revision: 44442
Parent Commit: c65b3b7
Lines Changed: +9, -2
1 Modified Path:
/source/blender/bmesh/intern/bmesh_mods.c (+9, -2) (Diff)