Blender Git Commit Log

Git Commits -> Revision e26774f

Revision e26774f by Alexander Gavrilov
December 26, 2021, 15:10 (GMT)
Armature: apply Y scale to B-Bone segments.

This fixes a strange behavior where the segments were not actually
scaled in the Y direction to match their actual length, thus
producing gaps or overlap depending on the shape of the curve. For
transformation the change should be very small if enough segments
are used, but this will affect the results of the Copy Transforms
and Armature constraints, so a backwards compatibility option is
provided. Newly created bones default to the new behavior.

Commit Details:

Full Hash: e26774fc9fba4cab23c9ab94a773d1957fa443bd
Parent Commit: 6217c07
Lines Changed: +62, -6

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_bone.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_armature.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+46, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+9, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021