Blender Git Commit Log

Git Commits -> Revision e26cd10

Revision e26cd10 by Brecht Van Lommel (master)
January 11, 2012, 16:21 (GMT)
Fix #29836: stress not working as input for displacement texture. Previously it
would be computed after displacement, but I don't think this made much sense.

Commit Details:

Full Hash: e26cd10b7aad11f04aaca53f6d578357a748a026
SVN Revision: 43302
Parent Commit: 33d7c9e
Lines Changed: +15, -4

1 Modified Path:

/source/blender/render/intern/source/convertblender.c (+15, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021