Blender Git Commit Log
Git Commits -> Revision e26cd10
Revision e26cd10 by Brecht Van Lommel (master) January 11, 2012, 16:21 (GMT) |
Fix #29836: stress not working as input for displacement texture. Previously it would be computed after displacement, but I don't think this made much sense. |
Commit Details:
Full Hash: e26cd10b7aad11f04aaca53f6d578357a748a026
SVN Revision: 43302
Parent Commit: 33d7c9e
Lines Changed: +15, -4
1 Modified Path:
/source/blender/render/intern/source/convertblender.c (+15, -4) (Diff)