Blender Git Commit Log
Git Commits -> Revision e279aad
Revision e279aad by Brecht Van Lommel (master) September 6, 2008, 01:18 (GMT) |
Bugfix: game engine could crash with empty display arrays on windows (caused by invisible faces for example). |
Commit Details:
Full Hash: e279aadb9721d881167bd978a44a3408c8578def
SVN Revision: 16390
Parent Commit: 61e6283
Lines Changed: +23, -13
1 Modified Path:
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+23, -13) (Diff)