Blender Git Commit Log

Git Commits -> Revision e279aad

Revision e279aad by Brecht Van Lommel (master)
September 6, 2008, 01:18 (GMT)

Bugfix: game engine could crash with empty display arrays on
windows (caused by invisible faces for example).

Commit Details:

Full Hash: e279aadb9721d881167bd978a44a3408c8578def
SVN Revision: 16390
Parent Commit: 61e6283
Lines Changed: +23, -13

1 Modified Path:

/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+23, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021