Blender Git Commit Log

Git Commits -> Revision e299798

Revision e299798 by Matt Ebb (master)
December 4, 2009, 06:33 (GMT)
Fix for [#20203] Linked objects - A few bugs

Did a lot of cleaning Object operator poll functions to check if the object's linked
or not. For this, added the function ED_operator_object_active_editable() as
opposed to ED_operator_object_active()

Commit Details:

Full Hash: e299798bbf71959b372fd12c0567bad3ed8c116a
SVN Revision: 25121
Parent Commit: d828062
Lines Changed: +38, -30

10 Modified Paths:

/source/blender/editors/include/ED_screen.h (+1, -0) (Diff)
/source/blender/editors/object/object_add.c (+3, -3) (Diff)
/source/blender/editors/object/object_constraint.c (+3, -3) (Diff)
/source/blender/editors/object/object_edit.c (+7, -3) (Diff)
/source/blender/editors/object/object_modifier.c (+2, -8) (Diff)
/source/blender/editors/object/object_relations.c (+3, -3) (Diff)
/source/blender/editors/object/object_transform.c (+8, -8) (Diff)
/source/blender/editors/physics/particle_object.c (+4, -1) (Diff)
/source/blender/editors/physics/physics_fluid.c (+1, -1) (Diff)
/source/blender/editors/screen/screen_ops.c (+6, -0) (Diff)
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