Blender Git Commit Log
Git Commits -> Revision e3b6db0
Revision e3b6db0 by Jason Wilkins (soc-2010-jwilkins) June 19, 2010, 10:24 (GMT) |
* Optimization: Now uses GL_ARB_depth_texture and GLSL to speed up the saving and restoring of the depth buffer needed for On-Surface brush. Hopefully this restores the performance that was lost. |
Commit Details:
Full Hash: e3b6db0abfd8c75f54cdc5d3a7cf8a98f6e81e15
SVN Revision: 29558
Parent Commit: 9031857
Lines Changed: +308, -25
1 Modified Path:
/source/blender/windowmanager/intern/wm_draw.c (+308, -25) (Diff)