Blender Git Commit Log

Git Commits -> Revision e3b6db0

Revision e3b6db0 by Jason Wilkins (soc-2010-jwilkins)
June 19, 2010, 10:24 (GMT)
* Optimization: Now uses GL_ARB_depth_texture and GLSL to speed up the saving and restoring of the depth buffer needed for On-Surface brush.

Hopefully this restores the performance that was lost.

Commit Details:

Full Hash: e3b6db0abfd8c75f54cdc5d3a7cf8a98f6e81e15
SVN Revision: 29558
Parent Commit: 9031857
Lines Changed: +308, -25

1 Modified Path:

/source/blender/windowmanager/intern/wm_draw.c (+308, -25) (Diff)
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