Blender Git Commit Log
Git Commits -> Revision e44e0e4
Revision e44e0e4 by Alexander Gavrilov (master) January 11, 2021, 16:34 (GMT) |
Cloth: add a vertex group setting to exclude from object collision. This can be useful as a workaround on the boundary with the pinned vertices in some situations among other things, and completely copies the existing design of the self collision vertex group setting. Differential Revision: https://developer.blender.org/D10043 |
Commit Details:
Full Hash: e44e0e4e78bed21846c4c2455f81d678f61d212e
Parent Commit: ac290bf
Lines Changed: +51, -6
7 Modified Paths:
/release/scripts/startup/bl_ui/properties_physics_cloth.py (+4, -0) (Diff)
/source/blender/blenkernel/BKE_cloth.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/cloth.c (+10, -2) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_cloth_types.h (+4, -2) (Diff)
/source/blender/makesdna/DNA_modifier_defaults.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_cloth.c (+30, -1) (Diff)
/source/blender/blenkernel/BKE_cloth.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/cloth.c (+10, -2) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_cloth_types.h (+4, -2) (Diff)
/source/blender/makesdna/DNA_modifier_defaults.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_cloth.c (+30, -1) (Diff)