Blender Git Commit Log
Git Commits -> Revision e4a5123
Revision e4a5123 by Mitchell Stokes (master) July 29, 2011, 01:59 (GMT) |
BGE Animations: Save the deform number to pose channel map created by BL_SkinDeformer::BGEDeformVerts() so it isn't recreated on every update. This gives minor speed ups, but I mostly did it because I thought it was a little cleaner this way. |
Commit Details:
Full Hash: e4a512351d2f80d07042180f10d54ae2d35d5001
SVN Revision: 38805
Parent Commit: f9ef370
Lines Changed: +22, -17