Blender Git Commit Log
Git Commits -> Revision e4abebf
Revision e4abebf by Benoit Bolsee (master) April 28, 2009, 18:56 (GMT) |
BGE: reenable object activation for static object, otherwise their physic shape is not updated when they move due to parent relation. |
Commit Details:
Full Hash: e4abebfa9153a0aae6eab438b89020c1f5af42ee
SVN Revision: 19964
Parent Commit: 5e66971
Lines Changed: +3, -1
1 Modified Path:
/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+3, -1) (Diff)