Blender Git Commit Log

Git Commits -> Revision e4abebf

Revision e4abebf by Benoit Bolsee (master)
April 28, 2009, 18:56 (GMT)
BGE: reenable object activation for static object, otherwise their physic shape is not updated when they move due to parent relation.

Commit Details:

Full Hash: e4abebfa9153a0aae6eab438b89020c1f5af42ee
SVN Revision: 19964
Parent Commit: 5e66971
Lines Changed: +3, -1

1 Modified Path:

/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021