Blender Git Commit Log
Git Commits -> Revision e4e0961
Revision e4e0961 by Alfredo de Greef (master) May 30, 2005, 08:11 (GMT) |
Since there still seem to be some commits being done, I thought I might sqeeze in a minor bugfix. I wouln't be surprised it is too late, but since it really is sort of minor, it doesn't matter really. I had mistakenly put the export of dispersion and absorption parameters in the ray_mirror block instead of ray_transp, which means that both dispersion and absorption can only be used if both ray mirror and ray transp are enabled. Anyway, I don't want to make everyone recompile release builds if already done, it is minor, but users should take this into account at least. |
Commit Details:
Full Hash: e4e096187e93f59c33e40cb1c8cbdf776a554b4d
SVN Revision: 4542
Parent Commit: 8a59480
Lines Changed: +30, -26