Blender Git Commit Log
Git Commits -> Revision e506a34
Revision e506a34 by Ton Roosendaal (master) December 17, 2005, 10:08 (GMT) |
Orange: For some ancient reason, the stride option only worked on a single strip, and extended always. This made it nearly impossible to integrate it well with other actions in NLA. This commit changes it as follows; - As any strip, the striding-strip also stops at the end of a strip - This allows to put multiple different actions on a single path, and if all of these have the striding option set, the actions will each do their own individual stride. - To match the different actions, a new "Action Offset" button was added in the NLA Panel, which allows to internally cycle the action. - Of course, blend-in and blend-out works nicely too. Here's a quick AVI test with 2 actions. There's some slipping of the feet between actions still, because of the stridebone blending. I might look at that later, for now you can correct it with a simple Ipo on Armature too http://www.blender.org/bf/0007_0151.avi |
Commit Details:
Full Hash: e506a34bf860cf0cdc0b423e1f5635390359c125
SVN Revision: 6140
Parent Commit: 466ef76
Lines Changed: +80, -72