Blender Git Commit Log

Git Commits -> Revision e50f5a5

Revision e50f5a5 by Brecht Van Lommel (render25)
May 26, 2010, 15:59 (GMT)
Render Branch: for hair collisions, always treat quads as split into
triangles for intersections, solves some issues.

Commit Details:

Full Hash: e50f5a5f5ebbad188143a7d72883a04e9aa3205d
SVN Revision: 29004
Parent Commit: cdb9dc8
Lines Changed: +73, -59

1 Modified Path:

/source/blender/blenkernel/intern/collision.c (+73, -59) (Diff)
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