Blender Git Commit Log
Git Commits -> Revision e50f5a5
Revision e50f5a5 by Brecht Van Lommel (render25) May 26, 2010, 15:59 (GMT) |
Render Branch: for hair collisions, always treat quads as split into triangles for intersections, solves some issues. |
Commit Details:
Full Hash: e50f5a5f5ebbad188143a7d72883a04e9aa3205d
SVN Revision: 29004
Parent Commit: cdb9dc8
Lines Changed: +73, -59
1 Modified Path:
/source/blender/blenkernel/intern/collision.c (+73, -59) (Diff)