Blender Git Commit Log

Git Commits -> Revision e648542

Revision e648542 by Campbell Barton (master)
October 19, 2012, 07:31 (GMT)
decimate modifier rewrite to use bmesh (#ifdef-disabled by default for now).
- maintains quads & ngons
- supports some customdata (weight paint for example works fine).

TODO
- add suppory for loop data (UV's / VCol's).
- outputs invalid geometry when heavily reducing some meshes, needs to be made stable in these cases.

Commit Details:

Full Hash: e648542872a4887cd9f6c88501403033482df8ee
SVN Revision: 51416
Parent Commit: 78f7518
Lines Changed: +609, -0

2 Added Paths:

/source/blender/bmesh/intern/bmesh_decimate.c (+574, -0) (View)
/source/blender/bmesh/intern/bmesh_decimate.h (+32, -0) (View)

2 Modified Paths:

/source/blender/bmesh/bmesh.h (+1, -0) (Diff)
/source/blender/bmesh/CMakeLists.txt (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021