Blender Git Commit Log
Git Commits -> Revision e648542
Revision e648542 by Campbell Barton (master) October 19, 2012, 07:31 (GMT) |
decimate modifier rewrite to use bmesh (#ifdef-disabled by default for now). - maintains quads & ngons - supports some customdata (weight paint for example works fine). TODO - add suppory for loop data (UV's / VCol's). - outputs invalid geometry when heavily reducing some meshes, needs to be made stable in these cases. |
Commit Details:
Full Hash: e648542872a4887cd9f6c88501403033482df8ee
SVN Revision: 51416
Parent Commit: 78f7518
Lines Changed: +609, -0
2 Added Paths:
/source/blender/bmesh/intern/bmesh_decimate.c (+574, -0) (View)
/source/blender/bmesh/intern/bmesh_decimate.h (+32, -0) (View)
/source/blender/bmesh/intern/bmesh_decimate.h (+32, -0) (View)