Blender Git Commit Log

Git Commits -> Revision e6efe93

Revision e6efe93 by Lukas Toenne (master)
February 1, 2012, 15:58 (GMT)
Optional offset for fluid cache frame reading.

This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage.

Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.

Commit Details:

Full Hash: e6efe93c094e12e4efda9952f5b3391fc8f8e852
SVN Revision: 43822
Parent Commit: 5504ba6
Lines Changed: +12, -0

4 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_fluid.py (+1, -0) (Diff)
/source/blender/makesdna/DNA_object_fluidsim.h (+3, -0) (Diff)
/source/blender/makesrna/intern/rna_fluidsim.c (+5, -0) (Diff)
/source/blender/modifiers/intern/MOD_fluidsim_util.c (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021