Blender Git Commit Log
Git Commits -> Revision e731ffb
Revision e731ffb by Brecht Van Lommel (master) November 14, 2011, 17:31 (GMT) |
Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it is available through the Roughness input on the Diffuse BSDF. http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Diffuse Patch by Yasuhiro Fujii, thanks! |
Commit Details:
Full Hash: e731ffb64884e1e74b4736538533698dee1e21a7
SVN Revision: 41838
Parent Commit: 90871d5
Lines Changed: +1665, -1303
2 Added Paths:
/intern/cycles/kernel/osl/bsdf_oren_nayar.cpp (+174, -0) (View)
/intern/cycles/kernel/svm/bsdf_oren_nayar.h (+143, -0) (View)
/intern/cycles/kernel/svm/bsdf_oren_nayar.h (+143, -0) (View)
13 Modified Paths:
/intern/cycles/kernel/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/osl/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/osl/nodes/node_diffuse_bsdf.osl (+5, -1) (Diff)
/intern/cycles/kernel/osl/nodes/stdosl.h (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_closures.cpp (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_closures.h (+3, -0) (Diff)
/intern/cycles/kernel/svm/svm_bsdf.h (+13, -0) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+6, -1) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl (+12, -7) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl.c (+1301, -1293) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+1, -0) (Diff)
/intern/cycles/kernel/osl/CMakeLists.txt (+1, -0) (Diff)
/intern/cycles/kernel/osl/nodes/node_diffuse_bsdf.osl (+5, -1) (Diff)
/intern/cycles/kernel/osl/nodes/stdosl.h (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_closures.cpp (+1, -0) (Diff)
/intern/cycles/kernel/osl/osl_closures.h (+3, -0) (Diff)
/intern/cycles/kernel/svm/svm_bsdf.h (+13, -0) (Diff)
/intern/cycles/kernel/svm/svm_closure.h (+6, -1) (Diff)
/intern/cycles/kernel/svm/svm_types.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl (+12, -7) (Diff)
/source/blender/gpu/intern/gpu_shader_material.glsl.c (+1301, -1293) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c (+1, -0) (Diff)