Blender Git Commit Log
Git Commits -> Revision e7c53e2
Revision e7c53e2 by Campbell Barton (master) August 7, 2009, 03:51 (GMT) |
gameObject -> blenderObject mapping was being created but wasnt needed. Added utility func tag_main for (un)tagging every ID in a Main database with LIB_DOIT. |
Commit Details:
Full Hash: e7c53e20a18573e05970beb93184fc32b88c98c9
SVN Revision: 22290
Parent Commit: a791cfc
Lines Changed: +41, -45
6 Modified Paths:
/source/blender/blenkernel/BKE_library.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/library.c (+14, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+6, -6) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+11, -26) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+5, -13) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+4, -0) (Diff)
/source/blender/blenkernel/intern/library.c (+14, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+6, -6) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+11, -26) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+5, -13) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+4, -0) (Diff)