Blender Git Commit Log

Git Commits -> Revision e8266cf

July 9, 2021, 15:24 (GMT)
Attempt at fixing T88281: Pose Library 'flip pose' sometimes flips wrong

When flipping a pose in the pose library, sometimes the resulting pose
can be wrong. This seems to happen when the rest orientation of the bone
has its X-axis straight up/down. In these cases, an extra -1 scale to
the X and Z axes of the resulting matrix seems to fix things.

This is not a final fix, just a commit to a branch so that animators can
get a test build.

Commit Details:

Full Hash: e8266cfb639a4d862cb1d20c3d3a30ddaa1f7c27
Parent Commit: ffaf8a2
Lines Changed: +16, -0

1 Modified Path:

/source/blender/blenkernel/intern/action_mirror.c (+16, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021