Blender Git Commit Log
Git Commits -> Revision e86b787
Revision e86b787 by Ton Roosendaal (master) February 19, 2011, 16:24 (GMT) |
Bugfix #25967 Shader nodes: option "backface" failed for materials using full oversampling. The usage of shi->flippednorm in render code is heavily messed up... also flipping vertexnormals themselves feels wrong. Marked it in code with XXX for future fixups. |
Commit Details:
Full Hash: e86b787bcc8248b94583b1a78ed883150ea2884b
SVN Revision: 34993
Parent Commit: 6481921
Lines Changed: +34, -1
1 Modified Path:
/source/blender/render/intern/source/shadeinput.c (+34, -1) (Diff)