Blender Git Commit Log

Git Commits -> Revision e8d00e5

July 30, 2021, 14:51 (GMT)
Animation: apply pose to all or selected bones of armature

New function `BKE_pose_apply_action_all_bones()`, which will be
necessary for the upcoming pose library v2.0.

This renames the function `BKE_pose_apply_action` to
`BKE_pose_apply_action_selected_bones`, to reflect that it only works on
selected bones, to contrast it to the new function.

Commit Details:

Full Hash: e8d00e507ac813131c566bb73505300580ca5a2f
Parent Commit: 393fd91
Committed By: Fabian Schempp
Lines Changed: +47, -9

3 Modified Paths:

/source/blender/blenkernel/BKE_armature.h (+8, -3) (Diff)
/source/blender/blenkernel/intern/armature_pose.cc (+38, -5) (Diff)
/source/blender/makesrna/intern/rna_pose_api.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021