Blender Git Commit Log
Git Commits -> Revision e982e9b
Revision e982e9b by Campbell Barton (master) August 18, 2012, 14:27 (GMT) |
fix [#32353] 'Focus'(center) applied on a rig should only take visible bones into account |
Commit Details:
Full Hash: e982e9b04f13be046d194643ed28aaedd6181f3b
SVN Revision: 49986
Parent Commit: 47e313e
Lines Changed: +34, -20
8 Modified Paths:
/build_files/cmake/config/blender_lite.cmake (+1, -0) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/constraint.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+22, -10) (Diff)
/source/blender/editors/object/object_transform.c (+1, -1) (Diff)
/source/blender/editors/physics/particle_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+3, -3) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+2, -2) (Diff)
/source/blender/blenkernel/BKE_object.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/constraint.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+22, -10) (Diff)
/source/blender/editors/object/object_transform.c (+1, -1) (Diff)
/source/blender/editors/physics/particle_edit.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+3, -3) (Diff)
/source/blender/editors/space_view3d/view3d_view.c (+2, -2) (Diff)