Blender Git Commit Log
Git Commits -> Revision ea90544
Revision ea90544 by Ton Roosendaal (master) July 22, 2011, 15:28 (GMT) |
Need some fun once a while: On dragging a non-connected node on a noodle, it will insert it. Functionality tweaks are possible, but it already feels non-intrusive. Rules: - Insertion only when a single noodle is intersecting with node. - Default connects first matching socket type. - If no socket match, it connects the first. |
Commit Details:
Full Hash: ea90544d65a5b2549d5e0b4761de3bf0f2631688
SVN Revision: 38609
Parent Commit: 3820505
Lines Changed: +156, -6
5 Modified Paths:
/source/blender/editors/include/ED_node.h (+3, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+11, -4) (Diff)
/source/blender/editors/space_node/node_edit.c (+125, -1) (Diff)
/source/blender/editors/transform/transform_conversions.c (+13, -1) (Diff)
/source/blender/makesdna/DNA_node_types.h (+4, -0) (Diff)
/source/blender/editors/space_node/drawnode.c (+11, -4) (Diff)
/source/blender/editors/space_node/node_edit.c (+125, -1) (Diff)
/source/blender/editors/transform/transform_conversions.c (+13, -1) (Diff)
/source/blender/makesdna/DNA_node_types.h (+4, -0) (Diff)