Blender Git Commit Log
Git Commits -> Revision eaf9ae6
Revision eaf9ae6 by Philipp Oeser (master) November 12, 2020, 10:20 (GMT) |
Fix T82624: Skin modifiers root bone cannot be moved When creating an armature from the skin modifier, resulting bones would always be flagged BONE_CONNECTED. Those bones cannot be transformed (just rotated). Now only flag bones that really have a parent BONE_CONNECTED. Maniphest Tasks: T82624 Differential Revision: https://developer.blender.org/D9534 |
Commit Details:
Full Hash: eaf9ae643bfacfac9055db87c1daadc79e1e92e5
Parent Commit: c08827e
Lines Changed: +3, -1
1 Modified Path:
/source/blender/editors/object/object_modifier.c (+3, -1) (Diff)