Blender Git Commit Log
Git Commits -> Revision eb08d8e
Revision eb08d8e by Nicholas Bishop (cycles-ptex-06) January 15, 2015, 13:08 (GMT) |
Remove Ptex UV attribute from Cycles To me it seems reasonable to just use regular UV attribute, probably I miss something important though... |
Commit Details:
Full Hash: eb08d8ef245182b9ec718b833d874f095248471d
Parent Commit: ab0a52a
Lines Changed: +5, -28
7 Modified Paths:
/intern/cycles/blender/blender_mesh.cpp (+1, -3) (Diff)
/intern/cycles/kernel/geom/geom_primitive.h (+3, -6) (Diff)
/intern/cycles/kernel/kernel_types.h (+0, -1) (Diff)
/intern/cycles/kernel/osl/osl_services.cpp (+1, -2) (Diff)
/intern/cycles/render/attribute.cpp (+0, -5) (Diff)
/intern/cycles/render/nodes.cpp (+0, -2) (Diff)
/intern/cycles/subd/subd_dice.cpp (+0, -9) (Diff)
/intern/cycles/kernel/geom/geom_primitive.h (+3, -6) (Diff)
/intern/cycles/kernel/kernel_types.h (+0, -1) (Diff)
/intern/cycles/kernel/osl/osl_services.cpp (+1, -2) (Diff)
/intern/cycles/render/attribute.cpp (+0, -5) (Diff)
/intern/cycles/render/nodes.cpp (+0, -2) (Diff)
/intern/cycles/subd/subd_dice.cpp (+0, -9) (Diff)