Blender Git Commit Log

Git Commits -> Revision eb566b6

Revision eb566b6 by Alexander Gavrilov
January 8, 2021, 10:29 (GMT)
Cloth: add a vertex group setting to exclude from object collision.

This can be useful as a workaround on the boundary with the pinned
vertices in some situations among other things, and completely copies
the existing design of the self collision vertex group setting.

Differential Revision: https://developer.blender.org/D10043

Commit Details:

Full Hash: eb566b615f72403cafcf059cc366ecc01da3316b
Parent Commit: 4a0b8c9
Lines Changed: +49, -6

7 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_cloth.py (+4, -0) (Diff)
/source/blender/blenkernel/BKE_cloth.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/cloth.c (+8, -2) (Diff)
/source/blender/blenkernel/intern/collision.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_cloth_types.h (+4, -2) (Diff)
/source/blender/makesdna/DNA_modifier_defaults.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_cloth.c (+30, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021