Blender Git Commit Log
Git Commits -> Revision ebe2958
Revision ebe2958 by Ton Roosendaal (master) May 23, 2006, 14:15 (GMT) |
Bugfix #4212 Material Nodes: The Texture node didn't do the standard "2d mapping" yet in case an Image Texture is used. Caused wrong mapping for example for UV coordinate inputs. |
Commit Details:
Full Hash: ebe2958559a07eeaeabf5c3f6083fcbf5f440d5d
SVN Revision: 7499
Parent Commit: 8aeaf82
Lines Changed: +67, -34