Blender Git Commit Log
Git Commits -> Revision ebef726
Revision ebef726 by Antonis Ryakiotakis (soc-2012-bratwurst) May 28, 2012, 20:18 (GMT) |
UV transform correction tool ============================ *Add struct UVTransCorrection for the tool and cleanup code for the struct. *After some thought it looks like I cannot use unwrap for this tool since it will likely invalidate any custom uv layout made by the artist and replace it with the position from the unwrapper. So I will do it with the second method, by modifying the uvs based on the ratios of edge lengths. This will probably require some mathematical correction that I will have to work on. |
Commit Details:
Full Hash: ebef726fadc7cdc716635b9ca0dde840f2ffc17b
SVN Revision: 47136
Parent Commit: e7572d4
Lines Changed: +71, -13