Blender Git Commit Log

Git Commits -> Revision ed0db62

Revision ed0db62 by Campbell Barton (master)
April 27, 2016, 04:11 (GMT)
Mask: always add a new spline when adding a new vert

Previously, adding a new vertex with Ctrl-LMB would move an existing
when there was an active spline but no active point.

This function is used as a fallback, extending an existing active point is already handled.

Commit Details:

Full Hash: ed0db62a3dafc6040a998b605f0f48084f013994
Parent Commit: 32e2036
Lines Changed: +1, -10

1 Modified Path:

/source/blender/editors/mask/mask_add.c (+1, -10) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021