Blender Git Commit Log
Git Commits -> Revision ed0db62
Revision ed0db62 by Campbell Barton (master) April 27, 2016, 04:11 (GMT) |
Mask: always add a new spline when adding a new vert Previously, adding a new vertex with Ctrl-LMB would move an existing when there was an active spline but no active point. This function is used as a fallback, extending an existing active point is already handled. |
Commit Details:
Full Hash: ed0db62a3dafc6040a998b605f0f48084f013994
Parent Commit: 32e2036
Lines Changed: +1, -10
1 Modified Path:
/source/blender/editors/mask/mask_add.c (+1, -10) (Diff)