Blender Git Commit Log

Git Commits -> Revision edf32a6

Revision edf32a6 by Martin Poirier (master)
November 29, 2009, 18:20 (GMT)
Gimbal orientation defaults to Normal instead of Global when bone or object is not using euler orientation (Normal is bone axis for pose and Local axis for object, so this is more useful than defaulting to Global).

Commit Details:

Full Hash: edf32a6fb0213bf35748890dfbc84b20d384298e
SVN Revision: 25005
Parent Commit: a22cfe9
Lines Changed: +59, -50

3 Modified Paths:

/source/blender/editors/transform/transform.h (+1, -1) (Diff)
/source/blender/editors/transform/transform_manipulator.c (+54, -46) (Diff)
/source/blender/editors/transform/transform_orientations.c (+4, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021