Blender Git Commit Log
Git Commits -> Revision ee89e77
October 26, 2014, 23:58 (GMT) |
Proper implementation for "Volumetric Strokes" drawing Due to the enthusiastic reaction from the community, I've decided to make this a proper drawing technique. This commit separates the drawing code for this out into its own method, and reduces the amount of costly GL read/write calls used by performing more of this using Blender's internal math library. As a result, it seems (at least in my limited tests) to be running much faster :) TODO: - Configuration options for controlling when this is used in combination with the other drawing techniques - Use for stroke drawing too when enabled? - Allow setting stroke sizes to be much thicker (and also set a better base-size) |
Commit Details:
Full Hash: ee89e770e327de23aba865e67e2416c94634428c
Parent Commit: 3eca27c
Lines Changed: +53, -87
1 Modified Path:
/source/blender/editors/gpencil/drawgpencil.c (+53, -87) (Diff)