Blender Git Commit Log
Git Commits -> Revision ef920a5
Revision ef920a5 by Janne Karhu (master) February 16, 2011, 10:57 (GMT) |
Particle settings can now be pinned too: * Particle system's are comparable to texture slots, which can only exist within an id block. Particle settings on the other hand are idblocks which should be pinnable just like textures. * When particle settings are pinned only properties that make sense without the actual particle system are shown in the particle panel. |
Commit Details:
Full Hash: ef920a50da2d9e31315e45ab225e1e52a66a8888
SVN Revision: 34899
Parent Commit: d450e35
Lines Changed: +137, -70